import bpy
import math
# Number of spheres
num_spheres = 16
# Distance between spheres
sphere_distance = 1.5
# Number of spheres per row
num_spheres_row = 4
# Calculate spacing between spheres
sphere_spacing = sphere_distance / (num_spheres_row - 1)
# Loop through spheres and position them
for i in range(num_spheres):
row = i // num_spheres_row
col = i % num_spheres_row
x = (col - (num_spheres_row - 1)/2) * sphere_spacing
y = (row - (num_spheres_row - 1)/2) * sphere_spacing
z = 0
bpy.ops.mesh.primitive_uv_sphere_add(radius=0.25, location=(x, y, z))
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